Film
Delivered Academy Award-winning visual effects for Spider-Man 2, with additional work on blockbusters including The Matrix Reloaded, The Matrix Revolutions, Superman Returns, and The Amazing Spider-Man 2.
Television
Work includes Emmy Award-winning visual effects for Star Trek: Deep Space Nine and lighting and compositing for the Emmy-nominated series Black Sails.
Gaming / Real-Time
Created cinematics for beloved franchises including World of Warcraft, Diablo, Overwatch, StarCraft, and Heroes of the Storm.
I Am
Enrique
Muñoz
Lighting, look development, and compositing for feature visual effects, animation, and real-time game cinematics.
More about me
Expertise
Lighting
Hope you got sunglasses on...
Character and environment lighting, sequence continuity, atmosphere, exposure, and real-time or offline pipeline work.
Compositing
Build the final image.
Live-action and CG integration, stereo 3D, fully animated sequences, deep compositing, color, grain, and finishing.
Look Development
Surface, material, response.
Material and shader setup, texture painting, hero-asset development, and consistency across changing lighting conditions.
Featured Projects
From Feature VFX to Real-Time Game Cinematics
Across Sony Pictures Imageworks, Walt Disney Animation, Blizzard, Digital Domain, DreamWorks, and Station X, from photoreal feature effects into animated features and real-time game cinematics.





